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  1. hi guys so i'm doing a simple test - a simple poly sphere setup with auto fracture hitting the groundplane. I export this as a .abc and it imports into maya easily enough however i need a bit more than that: currently the .abc comes in as one node - i need it to come in as a group of meshes. if possible i need the transform of each mesh to be centred to that chunk/piece/fragment and finally (this one is a big ask i know) is it possible to get the keyframes from here to maya too - basic translate/rotate/scale and visibility ? I know this is a big ask i'm really struggling with this one - i tried connectivity and partition sops after my simulated mesh results but it doesn't seem to work anyone got any ideas please? You'd be helping me out MASSIVELY if so! I've attached a super simple sphere auto fracture scene file for convenience thanks! ant autFrac_ball_example.hip
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