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Showing results for tags 'bend deformer'.
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Would there be a way to procedurally set the capture region for a bend deformer, for instance if you're using it in a for loop for the same object but with different sizes/rotations? I guess the main question would be figuring out its angle, as bounding box and centroid expressions could do most of the placing and sizing (except if the object was rotated the bounding box size wouldn't be accurate).