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  1. Hi guys. I'd like to have 2, maybe 3 colors of paint swirling in the blob. How do I go about that? Attached is the hiplj_paintblob_flipsim_test (1).hiplc file.
  2. Hello, I am currently trying to render a scene from an intro to fx tutorial of a character dissolving into smoke from points being emitted. In the scen viewport I have a color ramp on the points and it renders as a colored blobs. I am having trouble assigning a smoke shader. What is the best way to...
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