I am making house destruction, and there are a lot of different staff like wood, ply wood, dry wall etc.
Now i have 16 rbd packed objects with constraints and simulation going normal, but when i add 17th object all sim dramatically change. And its problem with constraints. If i not use constraints on this obj all going fine, if use it - all broke. Its somehow influenced on all constraint in scene. But its small obj and placed on top of chimney.
How i can understand what is wrong? Constraint guides looks normal, but sim change.