Hey,
have two rbd packed objects (A wall and some glass for example) and two rbd packed colliders (two spheres animated through the scene).
How can I make the wall only be affected by one of the spheres, but the glass be affected by both?
-Unfortunately cant post a scene from work
I've tried adding it at point level in sops but it only works on basic geo, want it to work in dops.
Would be much appreciated!
Thanks