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Showing results for tags 'collisionignore with staticobject'.
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hi, I have a question about collisionignore attribute. When setting i@collisionignore=1, I expect particle should go through collision object, but it's still colliding. My guess is collisionignore only works with popcollisiondetect node. Any collision objects with a merge node won't work. In other words, how can we control to ignore collision for staticObject? ignorecollision.hipnc