Jump to content

Search the Community

Showing results for tags 'control pack fracture wave'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 1 result

  1. Hey guys, i have a problem to control the fracture in dopnetwork. What i have to do like this video. https://vimeo.com/62638166 And the way i have tried is create a dir vector attribute in sop and use the vopforce in dopnet to import the dir attribute to drive the fracture . But the problem is hard to control . I want the wave fracture shape ,but my way is really mass.I also have tried the another way is use the popvop to drive the fracture.Because my fracture is pack so they can influence by the pop force .And also the problem is control....Any one can share some ideas? Thx..
×
×
  • Create New...