Hi everyone,
I'm still a newbie at Houdini, but am building tools. Im attempting to put an attribute value into a Copy node (@randomheight), specifically the "Total Number" parameter. I figured out I can use a detail attribute (detail("/obj/geo1/Building_Generator/attributewrangle4", "randomheight", 0)) to bring a value in, but it looks like Detail attributes need to be Integers. I'm unsure how to convert my existing attribute's value @randomheight to be used as a detail, or an integer.
My best guess is somehow create a detail attribute with the value of the existing attribute @randomheight, and it needs be an integer. The attribute @randomheight is currently a point attribute float value.
Help! Thanks!