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  1. Hi everyone, I'm still a newbie at Houdini, but am building tools. Im attempting to put an attribute value into a Copy node (@randomheight), specifically the "Total Number" parameter. I figured out I can use a detail attribute (detail("/obj/geo1/Building_Generator/attributewrangle4", "randomheight", 0)) to bring a value in, but it looks like Detail attributes need to be Integers. I'm unsure how to convert my existing attribute's value @randomheight to be used as a detail, or an integer. My best guess is somehow create a detail attribute with the value of the existing attribute @randomheight, and it needs be an integer. The attribute @randomheight is currently a point attribute float value. Help! Thanks!
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