Hi there,
I'm wondering what would be, according to you, the best way to transfer a crowd animation from houdini to 3ds max ?
I thought I'd use the alembic format, but after a test of only 50 agents, I end up with a 30Giga file !!!
I have to mention that I'm working on a looooong shot, around 3000 frames.
I quite concern as the final shot should be with 1800 agents and 8000 frames !
Can it be managed ? I'm working on a "regular" pc (i7, GTX980, 16G ram).
Is there a better way to deal with this?
thanks,
cyril.