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Showing results for tags 'damp'.
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gemrg posted a topic in EffectsSo i have this sim and i would like to dampen or even remove the movement in the Y axis since it makes the concrete look light and weightless. I was trying geometry wrangle and anchor nodes, (not really sure how to use either), i wonder if there is a place where i can simply put a simple VEX line like @v.y = @v.y*0.25 or something similar. Can someone point me in the right direction on where can i do that and where should i plug such node in case there is a way. untitled.mov here is the Dopnet right now
Hey! I have a question about slowing down the motion of pop grains. Trying to find a setting or node that will cause the grains to lose velocity quickly, because they don't get to their rest state fast enough. In maya, I would use damp or conserve. Conserve changes how much force a particle can retain each frame. Turning the conserve down would cause the particle to lose much of the velocity from the previous frame. How can I do this with POP grains in houdini? Thanks in advance.