Hi guys,
I'm trying to make custom colour attributes so that I can export various properties across to Maya. In the past to access this data in Maya via alembic I have had to make sure there is a vertex vector attribute with the channels being rgb(Cd.r, Cd.g, Cd.b). This is fine if I am just taking across just the standard colour, but ideally I would like to take across several custom colour attributes. So I have tried creating new attributes but they always seem to default to being in the format of customColour.0, customColour.1, customColour.2, even if I select the attribute type to be colour. I'm sure I'm probably missing something fairly obvious, but is there any way to change this format or create the attribute with rgb channels rather than 012?
I hope all that makes sense let me know if any of it is unclear or if you need any other details and I'll get that to you as soon as I can.
Thanks guys!