Hey guys,
working on a destruction shot which will involve a dragon thats being animated currently landing and somewhat destroying the building i have - Did tests with dropping spheres etc to get the constraints as i wished, then brought in a very rough 'previs' level peice of animation of the dragon i did - and as you will see from what i provide it doesnt collide correctly - i have tried increasing substeps - my collision volume matches my mesh almost perfectly, so really unsure what the issue maybe?
Any help would be great (alembic and hip file below) and the youtube video link is to the latest flipbook i have showing the issue (please excuse my terrible dragon previs animation)
Destruction_v2_t1.hip
dragon_previs.abc