Hello
 
	After my voronoid fracture (with Manhattan approximation) , i will like to give each cell a different ramp attribute to drive and build my displacement. Like in substance.
 
	I have trouble to implement this in vex directly, and i want to use the lab ramp. I unlocked the had, but once again  ,i failed to drive the circle prim arc value with my attribute generated before, unique per piece. 
 
	i definevely have trouble with that, to drive my local variable with a attribute @..
 
	I could do in a transform by using : point(opinputpath(".",0), $PT, "fRotationAngle", 0)
 
	but not in the subnetwork of the lab gradient tool...  it doesn't recognize my attribute... it's what i wrote below
 
	 
 
	Any idea for a fix, or in a brute force vex approach please guys?
 
	cheers,
 
	 
 
	vincent*
 
	@konstantin magnus