Jump to content

Search the Community

Showing results for tags 'environment art'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Lounge/General chat
    • Education
    • Jobs
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Found 1 result

  1. My Various Game Art

    Instead of posting a new topic for each piece of game art, I am just going to dump everything here instead. Here is a low poly walk button I made during my lunch periods. It took about two lunch periods to finish this model. High and low poly, and baked maps were created in Houdini. I baked out a Vertex Color (Mat ID), Normal, World Space Normal, Curvature, Position, and Thickness map. Rendered in Substance Painter.