I'd like to know if anyone has done something like this in Houdini? Applying a mobius transformation to a simple grid for
example? The formula looks straight forward....if you can read maths, which I can't!
http://www.math.ucla.edu/~mwilliams/complex.html
I've been looking around for code examples of
a Mobius transformation but haven't found any good examples which I could reproduce in Houdini. It would be interesting to hear
if any one has done something like this, or can translate the equation into readable code for a non-mathematician