I have a Ragdoll Simulation of a Character that is falling into water. Everything is working so far but I can't get the Water to affect the agent. He is just falling through the water like it's not there. Even when I set the Feedback Scale to very high values the Character won't float on the water at all.
When I use a simple geometry like a sphere instead of the Agent it will float on the water correctly.
Any Ideas what is causing that?