Hi guys,
don't know if it's normal... it's the first time I noticed it in particle surfacing using FLIP in Houdini 15.5.
Well it happens only when I have compressed fluid and I try to surface it with the default particle fluid surface. All default settings and bammm... it gives me an error in frame 1, It simply don't finish the meshing... If I mesh it after frame 1 it works perfectly.
Any tips? Actually it's not a huge problem... I can mesh it from frame 2 or sim it from frame 0 but I would like to know why it's not working.
Cheers,
Myke