Hello guys, I'm running through a little bit of trouble here,
I need to project a geometry and create a texture out of it so I can map it later to another geometry so I can get the color divisions on it. Here's a graphic explanation of my problem:
What I need is not to Geo Cop in a constant color but rather as if it were a render with the corresponding Cd color for each pixel.
I hope somebody can point me in the right direction, thanks a lot to everyone.