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Showing results for tags 'geometry cop'.
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Hello guys, I'm running through a little bit of trouble here, I need to project a geometry and create a texture out of it so I can map it later to another geometry so I can get the color divisions on it. Here's a graphic explanation of my problem: What I need is not to Geo Cop in a constant color but rather as if it were a render with the corresponding Cd color for each pixel. I hope somebody can point me in the right direction, thanks a lot to everyone.