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Showing results for tags 'growth algorithms'.
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Hello all, Im attempting to follow this old tutorial for a growth solver in VEX : https://www.creativebloq.com/how-to/grow-plants-in-houdini Im stuck on blending the direction between the steps in the For Loop, to stop the crazy jumps between steps. I also have an issue of the Ivy getting stuck under the object (I guess because the wander variable isnt strong enough for it to find a way out). Ive linked my hip file bellow, anyone have an idea what could be done next to get this working better? Here is where im currently at: Heres my current hip file: IvyGenerator_tool_forOD.hip Creating a solver like this is my overall goal eventually: Thanks!
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- growth effect
- growth algorithms
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I've always been fascinated by procedural set modeling, so I figured I'd try my hand at modeling some tropical marine life in Houdini. I'll be posting my progress here! I have started hashing out a few basic types of coral, anemone, etc. Hoping to eventually get this all into a large scene. Anemone motion test: I apologize, but I cannot currently share hip files of these scenes since they may be used in a contract.
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- environment
- set modeling
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