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Showing results for tags 'growth effect'.
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Hello all, Im attempting to follow this old tutorial for a growth solver in VEX : https://www.creativebloq.com/how-to/grow-plants-in-houdini Im stuck on blending the direction between the steps in the For Loop, to stop the crazy jumps between steps. I also have an issue of the Ivy getting stuck under the object (I guess because the wander variable isnt strong enough for it to find a way out). Ive linked my hip file bellow, anyone have an idea what could be done next to get this working better? Here is where im currently at: Heres my current hip file: IvyGenerator_tool_forOD.hip Creating a solver like this is my overall goal eventually: Thanks!
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- growth effect
- growth algorithms
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Hi everyone, so lately i've been experimenting in order to create something like this growth effect. Herradura Legend_Case Study.mp4 I've wanted to achieve that growing effect with ripples that goes along the effect (i really have no idea how to achieve that rippling effect). Here is the Hip file in which i've done the masking along the test geo. VDB advection growth_Dev01.hiplc Any help would be appreciated and thank you in advance.
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- vdb
- vdb advection
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