I have been running Houdini the past year on a Geforce GTX 1660 GTX. Suddenly, this week Houdini decided to start crashing every time I place a couple nodes in the scene. There is no error message or crash log. I have tried to troubleshoot a few things but after talking with sidefx support they said my graphics card just isn't supported. After looking at what cards are supported though, I could downgrade to the GTX 10 series and be fine. are none of the 16 series really not supported on Houdini, or is there anything else I can do to solve this problem?
would TDR delay solve the problem, or is that just a bad idea to mess with?