Hey everyone,
I'm trying to set up a simulation for a project and was hoping someone could give me a little advice.
The effect I'm trying to achieve is a loose bail of hay falling on a character (who is covered in mud) and for the hay to then stick to the character as he moves; hopefully with strands falling off randomly as he goes.
If anyone has any ideas what would be the best way to tackle this, it would be much appreciated.
Thanks,
Jamie