Hey forum!
So i'm loving the houdini terrain/height masking tools (Rohans tutorials are so good!).
I'd like to take a mask that I'm creating via the 'Height mask by feature SOP', and make it a standard geometry group so that I can scatter onto it.
This is what my mask looks like:
How would you go about turn this into a point or primitive group? If that is not possible - does anyone have any ideas about how I could scatter along this surface?
Thanks a lot
Sam