Hey forum! 
	 
	So i'm loving the houdini terrain/height masking tools (Rohans tutorials are so good!).
 
	I'd like to take a mask that I'm creating via the 'Height mask by feature SOP', and make it a standard geometry group so that I can scatter onto it. 
	 
	This is what my mask looks like: 
	 
	
 
	 
 
	How would you go about turn this into a point or primitive group? If that is not possible - does anyone have any ideas about how I could scatter along this surface? 
	 
	Thanks a lot  
	 
	Sam