I am trying to create a basic particle system with spring-mass constraints based on Hooke's law with the aim of creating some granular simulations. I am still learning Houdini so i'm just trying to assess the options to achieve this..
Could I just use a popWrangle to update forces and velocities inside a popnet? Or would it be better to use gas microsolvers?
The ultimate goal is to achieve this!:
baby steps first though..