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  1. Hi! I've been trying point instancing method found in this http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=25840&postdays=0&postorder=asc&start=0&sid=5f81332918ed80f9682c6e2cc3946609 However, I can't figure out how to assign different materials onto instance geo's surface group. Say, I'm instancing a character with Glove and Body polygroup, each assigned to different material. How can it be done with instancing? I tried caching bgeo sequence with material, point instancing not picking up those materials. Thanks!
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