Hi there, I'm quite new to Houdini, coming in from Cinema 4D, and I'm just about coming to terms with how Houdini operates. Please be gentle.
I understand that the PolyExtrude local attributes are primitive attributes, and that the new Falloff SOP works on point attributes.
My question is thus: how do I use the distance attribute information from the Falloff SOP to drive the local attributes on a PolyExtrude node?
I want to be able to control both Distance Scale and Inset Scale with a falloff.
Thank you.