Jump to content

Search the Community

Showing results for tags 'logarithmic'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 1 result

  1. Is it possible to show my render with a logarithmic compression directly in the render view ? For balancing lights I like it to check my renders with some color mapping applied to see better how it will look in compositing. In Vray e.g. you can directly color map the image ( Im just talking about color mapping the values while still have linear data ) I thought about creating a LUT for that in cops, and use that in the render view, but unfortunately i can´t create a LUT from a vopcop filter. Only from color correction operators. Is there something what I am missing or does someone have a idea how to achieve that? Thank you. Jon This is the linear render. The second picture shows the compressed image and how I want to see it in the render view. unfortunately you ( or just me ) cant convert this vopcop filter with softClip inside to LUT....
×
×
  • Create New...