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  1. Hi everyone! I am looking for a way for multiple people to work on the same .hip file. Since .hip files can be exported as text, I assumed it would be possible to simply use git for versioning (and merging the edits made by multiple people). However, it does not seem to be that straightfor...
  2. Hi guys, I have a city FBX with massive amount of objects, all textured. Is there any way to optimize this structure for Houdini? Creating geo level bgeos manually would take forever, and I would need to re-texture everything. On a single object I usually create a bgeo and rat files for texture...
  3. I started a thread a few weeks ago about using scattering and Voronoi points to create clusters from multiple objects. That thread is here: Clustering without fracturing? Luckily, that was solved after much confusion. However, now that I have that rendered with a few other stuff thrown in, I go...
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