hi everyone!
I have a cached mesh seq (with variable pointcount each frame), however i am trying to get the animation on a mesh with constant point count and with (as minimal as possible) point position deviation form previous frame for each next frame.
I am not sure if the pointdeform node is the right tool (which is in the way i tried in the attached file, and i couldn't make it work), or there might be a completely different approach.
please halp!
sample.zip