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  1. Hi ! i'm trying to learn the very basics of fluid simulation. and building network of microsolvers please take a look to attached scene. there is an empty object with two fields attached - density and velocity velocity field has a constant +x direction density is advected by velocity field. but while density is moving from voxel to voxel it loses data and blures. why does it happen ? is it connected to divergency or it's just an disadvantage of Euler method ? could someone explain me how to set up this simple simulation so that the density would remain constant and not blurred Thanks in advance ! advecting.hip
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