Hi ! i'm trying to learn the very basics of fluid simulation. and building network of microsolvers
please take a look to attached scene.
there is an empty object with two fields attached - density and velocity
velocity field has a constant +x direction
density is advected by velocity field.
but while density is moving from voxel to voxel it loses data and blures.
why does it happen ? is it connected to divergency or it's just an disadvantage of Euler method ?
could someone explain me how to set up this simple simulation so that the density would remain constant and not blurred
Thanks in advance !
advecting.hip