Hello,
I need to generate the effect of mold growing ,it's the sequence from minute 1 to 1:13 of the attached video
....I don'tknow that much of houdini for wich kind of techniques should I use to create this or what path could I take..
my main problem is how to generate the softbody colliding behavior of so many shapes that are also transforming themselfs over time and also gets drag by the floor movement...
I don't know where to start, wich techniques I should consider to tackle this problem..
of course I might generate a simplier form of this sim with particle systems and state triggers...but it wouldn't generate the deformation.
I try also fur sims but I'm a little lost on creating the growing bulging parts...... well any contribution in form of tutorials or any insights into the problem would be much appreciated .