Hi I am a 3D environment student here
I have a problem making that mountain I attached...
I am planning to create a rocky bumpy mountain first for the base and then add moss parts and lastly add the ground.
So far, I created a base mountain and it's not pretty as well but it is fine, the problem is the moss part..
I tried to scatter sphere and convert VDB, but that seems like more snow and flat ( I explained the pic attached )
Also, I merged HF projected with blur mountain it also very weird..
Is there any good way to get that result?
(edited) Or am I doing a good way?...!