Hello! Thanks in advance for the help...
I have an alembic object that is animated, and I have added a VOP Noise node to stylize it. The problem is that th enoise is setted up at world scale, and when the geometry moves, it doesn't have the noise pattern stuck onto it. I would need the noise to be in object space, and I don't know how to set it up.
I've been doing research for days and I've com across to a posible solution, but it is not 100% exact. I have attached some pics of the current setup and where it is giving me some errors.
Thanks!