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Found 1 result

  1. Is there any way how I can limit Houdini RAM and CPU usage while writing out simulations with ROP outputdriver? My system crashed few times already while writing out whitewater particles. and I had to start all over again. In Adobe software there's simple setting in preferences - how much RAM to leave for other software to use. In houdini what I found is that I can bump down cache size on DOP, and that is basically it. I'm new to houdini. Also I'm using save to disk in background. so it should use less ram Now simulation is 85% done. so gonna render everything I hope. What I did is I unchecked write cache al all on DOP net and whitewater DOP, don't know if this is the most efficient way to render. Any advice would be appreciated. Thank you My system is not so bad, so I should be able to write out large simulations. Intel® Core™i7 Quad Core Processor i7-4790k (4.0GHz) 8MB Cache 32GB KINGSTON HYPER-X FURY DUAL-DDR3 1600MHz (4 x 8GB) 4GB NVIDIA GEFORCE GTX 970
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