Dear Houdini Artists
Coming from Softimage I quite immersed in to Houdini for a project about creating clouds.
So far I setup a POP simulation. Then I use the "vdb from particles" node to create fog vdb's and later pipe it trough cloud noise.
Now I am struggling with flickering when using velocity trail as particle footprint.
I also see the problem: The trail particles are following the rotation from the lead particle, thus resulting in a erratic behavior.
The thing is it would look awesome if I could get the velocity trails to work.
Am I missing something here?
Any hints?
Thanks
Crick