Hallo,
I am triing to make an "Ash" simulation for weeks, but it just doesnt work. I tried to do everything like in Peter Quints tutorial about the peeling effect but it doesnt work. The f@pintoanimation = 0; does not set the pinning to 0 and it is VERY annoying. Can somebody PLEASEPLEASEPLEASE help??? I would really-really appreciate it...
Thanks
Zac
PintoanimationCloth Tear.hipnc
ParticleAndClothSim.hipnc