i have animated some packed primitives using MOPs, can i bake their animation to keyframes?
Cinema 4d and Blender have this functionality as far as i know.
How would i do this in Houdini?
Any articles, topics, tutorials or example scenes available? i have only found examples to get keyframes if you have an expression generating your animation.
I have a bunch of packed prims moving around as a result of various MOPS operators and all that ends up in a Null. How can bake my prims translations to keyframes?
bake.rar