Hi there, I'm trying to shatter glass with prefracturing via voronoi. So far so good. I know that the common use to prevent rendering the seams of the prefractured glass is switching from a non fractured to fractured geo within 2 frames. But is there another way to render the prefractured glass as a solid piece? Tried transfering Normals from the unbroken object to the prefractured object but that didn't do the trick.