Jump to content

Search the Community

Showing results for tags 'programmatically'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering + Solaris!
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Name


Location


Interests

Found 1 result

  1. Hey guys, i didnt find anything in the forum so i'm gonna open up a new thread for future searchers on this topic (and not hijack my other thread about compilation issues....). Now that i managed to build my plugins, i would like to establish a convenient plugin testing workflow. What i would do in Maya is, after the build i would run a python script to: 1. Load empty scene 2. Unload the plugin and release the handle 3. Copy and overwrite the .dll (.mll) 4. Reload the plugin 5. Reraise test scene setup I can't seem to find a way to unload the plugin in Houdini (or load it in the interface). Is there a way to set it up like this, or do i need to restart Houdini every time ? PS: Is there a list somewhere that explains all the abbreviations like GU, OP etc. ? When i accidentaly read that GU means Geometry Utility, lightbulbs went on, and the HDK naming scheme immediately became a lot less obscure....
×
×
  • Create New...