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  1. Hi all, I'm trying to figure out how to make a small explosion with a quick burst of flame followed by alot of smoke. I started with the Pyro FX Shelf tool "Fireball". No matter what I do, I get continuous fire. Based on help and other references, I have set the following to animate down to 0 at frame 15 to try to get it to stop: Fuel Convergence Gas Released Fuel Amount With the myriad of settings I'm feeling really lost, even using Houdini Help, since the parameters don't seem to act as expected and it looks like settings can be made in several places, some of which cancel each other out. What am I missing? And I'm also curious if the smoke will stop if I stop the fire. I want to keep generating smoke after the fire is long gone, or at least have the fire so small that it is shrouded in smoke. I'm using Houdini 10.0. My file is attached if anyone feels like tinkering with it. Thanks! c_my_explosion_help.hip
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