Hi all,
I was working on a project and i had to show a animated object as meteor so i added some sop's and made it pyro cluster, now the problem is when i play it in dop network some of the pyro cluster forcefully stops the object/fire from moving along.
I tried solving it but there was nothing i was able to do.
I will be attaching a screenshot of the how problem looks, if you see the image there are two bounding boxes at distance which was supposed to be side by side and show the swift movement
Also i will be attaching my .hip file and the stone's .fbx file.
Thank you.
Rock1.obj
comet_collision_v06_5.hipnc