Hi!
My name is Gosha, I'm rigging / animation director in own studio/agency.
I'm looking for rigging partner for our studio.
1st job is to re-create such Qwill snail rig in Houdini:
Desired rigging skills style remind Rok Andic approach; (he told me he is busy that's why I'm still in search mod for long terms with cool rigger)
I'll provide original Qwill rig descriptions;
With selected candidate I'll share original maya rig where you can check base mechanics and current issues to think avoid such in new Houdini rig;
Ideally if you're be familiar with Move Along Curve rigging approach (like in Ozone by Rich Hurrey);
I already have cool animator who is capable to animate it all That your rigging job will be animated well and you can take in into your portfolio.
$$ reward discussible, feel free to suggest your rates.
hi.balbobia@gmail.com
telegram @digitaldosyanich