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Hi! My name is Gosha, I'm rigging / animation director in own studio/agency. I'm looking for rigging partner for our studio. 1st job is to re-create such Qwill snail rig in Houdini: Desired rigging skills style remind Rok Andic approach; (he told me he is busy that's why I'm still in search mod for long terms with cool rigger) I'll provide original Qwill rig descriptions; With selected candidate I'll share original maya rig where you can check base mechanics and current issues to think avoid such in new Houdini rig; Ideally if you're be familiar with Move Along Curve rigging approach (like in Ozone by Rich Hurrey); I already have cool animator who is capable to animate it all That your rigging job will be animated well and you can take in into your portfolio. $$ reward discussible, feel free to suggest your rates. firstname.lastname@example.org telegram @digitaldosyanich