Jump to content

Search the Community

Showing results for tags 'sails'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Found 1 result

  1. Sails and ropes

    Hello I have some scenes with lot of sails and ropes. I`m solving two problems: 1, Cloth speed in Houdini.... you know,but I have problem move cloth realistically. There`s tab Drag in Cloth Object, but it does not work. I can set External Velocity Offset which I want, but there`s no change in sim. As I understand, it`s basic cloth regular wind force. With 3+ DOP fans I don`t have good results. Drag tab should be something like maya Ncloth default wind right? 2, Ropes. Which technique I should use? I need ropes to collide with clothes, two ways. One way is simulate ropes alone and then collide with cloth, so ropes deform clothes. Other way is simulate all together. I`m very new in grains, is this a possible way? I still thing specific parameters for cloth is better but problems with wire colliding, tiny sheets of cloth does not work too. What do you thing? I will be happy stay in houdini and don`t want to simulate all in maya ncloth. Thanks a lot.