Hey everyone,
I know this question has been asked before but I don't think the answers have been really satisfying.
So here it is again:
I'm trying to create a self collision effect like the way that nParticles do so easily (see link below)
http://youtu.be/gfkDZQD-Hbo
I'd like to be able to do it without RBD or FLIP, just by using the new POPdop, because I know how to do it in the old pop but it's quite slow and I like the new POP system much better.
It'd be great to be able to consider the radius Per Particles so copy stamping could be simplified. I think it could be even used to make snow/sand sim.
Would it involve writing some codes in a wrangle POP?
Thanks everyone for helping