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  1. Hey guys, I saw there is a hscript command ‘openport’, but I didn't find example on how to communicate with houdini via python. Here's what I need to do: 1-Open a port, from localHost, within houdini session. 2-From an external python interpreter, execute houdini python commands, using local port. IE: hou.node('/obj').createNode('geo') Here's how I can do this in maya: 1-cmds.commandPort(name='localhost:7555') 2- client = socket.socket(socket.AF_INET, socket.SOCK_STREAM) client.connect(('127.0.0.1', 7555)) c = ‘python(“cmds.polySphere()”);’ client.send(c) Does anyone know if it's possible to this in houdini? Anyone has some examples? Thanks Jonathan
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