Hi all,
I am quite new to Houdini, but ran into a problem connecting image files/textures to the new Arnold 5.0 Standard Surface Shader. I have a standard studio setup with a sphere and area lights on the sides and on top. When I assign a Arnold Standard Shader, go into the network and remove the Standard node and attach a Standard Surface node all renders out fine.
But whenever I attach an image/texture to, for example the Base Color, my scene does not render AT ALL.
I noticed it is also not generating .tx textures even though everything is set up correct (i think)...