quick one this and i cant seem to get it working.. got a crowd system giong - i have my characters run towards cam and as they get close to an object they stop and transition to an arms up movemnt. it seems to work...
but my prob is they seem to pile into one another in one big mush instead of giving each other some personal space lol!
there is an option in the crowdsolver which i thought would work as essnetially they are all particles but annoyingly they dont... does anyone have any ideas on doing this?